Build the license.
Finish the sale.
Each guide starts with a real SDK install and ends with a published product in your branded Store. Pick your stack and follow the complete path.
How to sell licenses for a Unity game or asset
UPM install, product-scoped validation, and a Store checkout that delivers the key.
How to add license keys to a .NET application
NuGet integration, device activation, offline grace, and direct software sales.
How to license and sell an Electron app
Keep validation in the main process, bind devices, and sell from one branded Store.
How to add offline licensing to a Python desktop app
Verify signed tokens locally, bind a device, and sell an offline-ready edition.
How to license and sell a Java application
Add the Maven SDK, validate the correct product, and automate delivery after checkout.
How to add offline license validation to a C++ app
Use the vcpkg registry, signed local tokens, and a direct purchase flow.
How to license and sell PHP software
Install with Composer, validate downloadable software, and issue keys automatically.
How to license and sell a Go application
Install the tagged Go module, scope every key, and sell a CLI or binary directly.